RIDE RIGHT (Bear Handbook - Page 118)
Do requirement "a" and three other requirements.
- Know the rules for bike safety. If your
town requires a bicycle license, be sure
to get one.
- Learn to ride a bike, if you haven't
by now. Show that you can follow a winding
course for 60 feet doing sharp left and
right turns, a U-turn, and an emergency
stop.
- Keep your bike in good shape. Identify
the parts of a bike that should be checked
often.
- Change a tire on a bicycle.
- Protect your bike from theft. Use a bicycle
lock.
- Ride a bike for 1 mile without rest.
Be sure to obey all traffic rules.
- Plan and take a family bike hike.
GAMES, GAMES, GAMES! (Bear Handbook -
Page 126)
Do two requirements.
- Set up the equipment and play any two
of these outdoor games with your family
or friends.
Backyard golf
Badminton
Croquet
Sidewalk shuffleboard
Kickball
Softball
Tetherball
Horseshoes
Volleyball
- Play two organized games with your den.
Select a game that your den has never
played. Explain the rules. Tell them how
to play it, and then play it with them.
BUILDING MUSCLES (Bear Handbook - Page
130)
Do all three requirements.
- Do physical fitness stretching exercises.
Then do curl-ups, push-ups, the standing
long jump, and the softball throw.
- With a friend about your size, compete
in at least six different two-person contests.
(Many examples in book.)
- Compete with your den or pack in the
crab relay, gorilla relay, 30-yard dash,
and kangaroo relay.
NOTE TO PARENTS: If a licensed physician
certifies that the Cub Scout's physical
condition for an indeterminable time doesn't
permit him to do three of the requirements
in this achievement, the Cubmaster and pack
committee may authorize substitution of
any three Arrow Point electives.
INFORMATION, PLEASE - (Bear Handbook -
Page 136)
Do requirement "a" and three more requirements.
- With an adult in your family, choose a
TV show. Watch it together.
- Play a game of charades at your den meeting
or with your family at home.
- Visit a newspaper office, or a TV or
radio station and talk to a news reporter.
- Use a computer to get information. Write,
spell-check, and print out a report on what
you learned.
- Write a letter to a company that makes
something you use. Use e-mail or the U.S.
Postal Service.
- Talk with a parent or other family member
about how getting and giving facts fits
into his or her job.
JOT IT DOWN (Bear Handbook - Page 140)
Do requirement "h" and four other requirements.
- Make a list of the things you want to
do today. Check them off when you have done
them.
- Write two letters to relatives or friends.
- Keep a daily record of your activities
for 2 weeks.
- Write an invitation to someone.
- Write a thank-you note.
- Write a story about something you have
done with your family.
- Write about the activities of your den.
Complete the Character Connection for Honesty.
- Know. Tell what made it difficult
to be clear and accurate as you wrote
details and kept records, and tell what
could tempt you to write something that
was not exactly true. Define honesty.
- Commit. Tell why it is important
to be honest and trustworthy with yourself
and with others. Imagine you had reported
something inaccurately and tell how you
could set the record straight. Give reasons
that honest reporting will earn the trust
of others.
- Practice. While doing the requirement
for this achievement, be honest when you
are writing about real events.
SHAVINGS AND CHIPS (Bear Handbook - Page
146)
Do all four requirements.
- Know the safety rules for handling a knife.
- Show that you know how to take care of
and use a pocketknife.
- Make a carving with a pocketknife. Work
with your den leader or other adult when
doing this.
- Earn the Whittlin' Chip card.
SAWDUST AND NAILS (Bear Handbook - Page
152)
Do all three requirements.
- Show how to use and take care of four
of these tools.
Hammer
Hand saw
Hand drill
C-clamp
Wood plane
Pliers
Crescent wrench
Screwdriver
Bench vise
Coping saw
Drill bit
- Build your own tool box.
- Use at least two tools listed in requirement
"a" to fix something.
BUILD A MODEL (Bear Handbook - Page 156)
Do requirement "g" and two other requirements.
- Build a model from a kit.
- Build a display for one of your models.
- Pretend you are planning to change the
furniture layout in one of the rooms in
your home.
- Make a model of a mountain, a meadow,
a canyon, or a river.
- Go and see a model of a shopping center
or new building that is on display somewhere.
- Make a model of a rocket, boat, car,
or plane.
Complete the Character Connection for Resourcefulness.
- Know. Review the requirements
for this achievement and list the resources
you would need to complete them. Then
list the materials you could substitute
for items that you do not already have.
Tell what it means to be resourceful.
- Commit. After you complete the
requirements for this achievement, list
any changes that would make the results
better if you did these projects again.
Tell why it is important to consider all
available resources for a project.
- Practice. While you complete
the requirements for this achievement,
make notes on which materials worked well
in your projects and why.
TYING IT ALL UP (Bear Handbook - Page
162)
Do five requirements.
- Whip the ends of a rope.
- Tie a square knot, bowline, sheet bend,
two half hitches, and slip knot. Tell how
each knot is used.
- Learn how to keep a rope from tangling.
- Coil a rope. Throw it, hitting a 2-foot
square marker 20 feet away.
- Learn a magic rope trick.
- Make your own rope.
SPORTS, SPORTS, SPORTS (Bear Handbook
- Page 170)
Do all five requirements.
- Learn the rules of and how to play three
team sports.
- Learn the rules of and how to play two
sports in which only one person is on each
side.
- Take part in one team and one individual
sport.
- Watch a sport on TV with a parent or
some other adult member of your family.
- Attend a high school, college, or professional
sporting event with your family or your
den.
BE A LEADER (Bear Handbook - Page 174)
Do requirement "f" and two other requirements.
- Help a boy join Cub Scouting, or help
a new Cub Scout through the Bobcat trail.
- Serve as a denner or assistant denner.
- Plan and conduct a den activity with
the approval of your den leader.
- Tell two people they have done a good
job.
- Leadership means choosing a way even
when not everybody likes your choice.
Complete the Character Connection for Compassion.
- Know. Tell why, as a leader,
it is important to show kindness and concern
for other people. List ways leaders show
they care about the thoughts and feelings
of others.
- Commit. Tell why a good leader
must consider the ideas, abilities, and
feelings of others. Tell why it might
be hard for a leader to protect another
person's well-being. Tell ways you can
be kind and compassionate.
- Practice. While you complete
the requirements for this achievement,
find ways to be kind and considerate of
others.